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Area Writer:[]

Chris Boggs

Directions:[]

Valley: 4s*3w*s*2w*4s (from Skara Docks)
Trampoline: w*3n*4e*4n*e*3s*e*s*e*2n*w*n*2e*n*e*n*4n*e*n*w (from Valley)
Barbarian Village: w*3n*e*2n*e*2n*w*n (from Valley)
Eskimo Village: w*3n*2e*s*n*4s*w*e*w*3s*e (from Valley)
Frost Giants: w*3n*4e*4n*e*3s*e*s*e*2n*w*n*2e*3s*e*2s*w*s*2e (from Valley)
Ice Door: e*2n*2w*n*2w*n*w*s*2w (from Trampoline)
Last Chance (Wizard): n*d*2n*2e*n*2e*4n (from Ice Door)
Remorahz: d*3n*2e*n*2e*4n (from Ice Door)

Description:[]

Northwest of the great city Skara Brae and into the mountains, one comes upon the frozen tundra known simply as the Arctic Empire. In the taiga lands before the full tundra plain, a group of Eskimos have established a tenuous lifestyle. Surviving by trapping and hunting, they trade their goods with the inhabitants of Skara Brae and defend themselves from the giants and barbarian raiders that wander the trackless wastes. Legends tell of a mighty giant king deep in a cave, and a powerful mage in a mountain fortress...

Reset Time:[]

40 minutes (occupied)

Story/History:[]

Eskimo village

The Eskimo Village in JediMUD.

This area is accessible via paths northwest of Skara Brae.  A  low-mid level maze zone with a fair number of rooms, low-level aggro wandering mobs and a smattering of low-mid level equipment.  
This zone contains several thematically linked areas:   The Eskimo Village , the Giant Kingdom , the Wizard's Fortress , the Barbarian Village .

General Zone Strategy:[]

You may want to bring a tracker as the Arctic Wastes are a maze of frozen dead ends.
The Wizard at the northernmost edge of the zone is in an !magic room.  Beware his pet, the Remorahz!
There is a DT in this zone (Bouncing in the Air) up from the Trampoline.

Mobs of Note:[]

Eskimo Champion, Giant King (blue plate), Remorahz, Wizard (small ring)

Equipment:[]

ITEM
TYPE
MOB
LOAD %
DISPLAY
mage bracers arm Wizard 50.0% mL 10 !ctwpanj 5 ac 15 mana
small ring ring Wizard 25.0% mL 0 !e 1 int 1 wis
plate, blue body Giant King mL 12 !mtnrb 18 ac 1 dam -1 con
harpoon, large weapon frost giant mL 8 !mctwpansrb 3D6 10.5 avg 2 hit 2 dam
Sword, Defender weapon Eskimo King mL 5 !mct !e 3D6 10.5 avg 2 hit 2 dam
brand, frost weapon Wizard mL 5 !mct g! 2D6 7.0 avg 1 hit 1 dam
crown, large power head Eskimo King mL 0 !cwpanj 1 hit 10 mana
blade, red weapon Eskimo Champion mL 0 !mctn !g 2D6 7.0 avg 1 hit
sword, champion red blade weapon Barbarian Champion mL 0 !mctn !g 2D6 7.0 avg 1 hit
helmet, wolf head Barbarian Leader mL 0 !m !g 6 ac 1 str
sword, large weapon Frost Giant King mL 0 !mtcn 3D4 7.5 avg -1 hit
sword, short weapon Winter Thief mL 0 !mc 2D4 5.0 avg 1 hit 1 dam
club, large weapon Giant mL 0 !m 2D5 6.0 avg
spear, ice weapon ice demon mL 0 !mctn 2D4 5.0 avg
boots, leather foot ice penguin mL 0 !rests 3 ac
warhammer weapon Eskimo mL 0 !m 1D5 3.0 avg
bottle canteen Winter Thief mL 0 !rests
combat scroll Ice Elemental mL 0 !rests 1 x aid
1 x strength
curing scroll Ice Elemental mL 0 !rests 1 x cure serious
1 x restore
detection potion ice elemental mL 0 !rests 1 x sense life
detection scroll polar bear mL 0 !rests 1 x detect invisibility
fireball scroll Ice Elemental mL 0 !rests 1 x fireball
fun scroll polar bear mL 0 !rests 1 x invisible
1 x teleport
heart, glowing light Remorahz mL 0 !rests
power potion ice devel mL 0 !rests 1 x strength
red potion frost giant mL 0 !rests 1 x armor
resting potion slave mL 0 !rests 1 x sleep
1 x cure serious
1 x cure light
snowball wand snowshoe rabbit mL 0 !rests 1 x chill touch
tooth, warm key Remorahz mL 0 !rests
white potion Winter Thief mL 0 !rests 1 x sense life
fiery log light Eskimo mL 0 !rests -5 hp

Maps:[]

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