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Area Designer:[]

Rorschach

Directions:[]

6s*2e*2s*4e*n*d*n*2d*w (Midgaard Temple)

Reset Time:[]

25 minutes (occupied)

Story/History:[]

Recent exploration by dwarves in the tunnels southeast of Midgaard have caused a cave-in, and reports brought back from the site speak of a great underground city through the hole formed by the collapse. It seems there lives under the earth a race of dark elves, evil creatures who worship a great spider-like demon. Any information regarding the exact whereabouts of this city would be welcomed by King Welmar and the Mayor of Midgaard, as the existence of the city could pose a danger to Midgaard and the surrounding realms.

Mobs of Note:[]

dracolich - (glowing suit of banded mail, halberd), drow cleric master - (silvery blue wand, four snake-headed whip), drow commoner - (commoner's longsword), drow mage master, (silvery blue wand, four snake-headed whip), drow mage noble, (two snake-headed whip), drow priestess, (three snake-headed whip), drow warrior, (noble's longsword), drow warrior master, (silvery blue wand, black longsword), drow weaponsmaster (black longsword, gauntlets), goblin slave, Matron Mother (1st House) - (small ruby ring, six snake-headed whip), Matron Mother (2nd House) - (iron bracers, four snake-headed whip), Matron Mother (3rd House) - (small helmet, five snake-headed whip), Matron Mother (4th House) - (bright green hat, five snake-headed whip), Yochlol - (spider shaped dagger)

General Zone Strategies:[]

Watch for the death trap (the Sacrificial Pit) near the Altar in the Temple of Lloth.  All the occupants are evil aggressive, so a protection from evil spell is advised.
If you're running Drow SAC, be sure to junk the 1st Matron Mother's 6-snake-headed-whip (maxlim 1) as it will block your SAC ring load.

Equipment:[]

ITEM TYPE MOB LOAD % DISPLAY
glowing suit of banded mail body dracolich mL 0 !mtrnb 21 ac 2 dex
long sword, noble weapon Drow mage mL 0 !rests 1D10 5.5 avg 1 hit
silvery blue owand Drow master mL 0 !twn 3 x lightning
small ruby ring ring Matron Mother (1st House) mL 0 !rests -2 hit 15 hp six-headed whip blocks
whip, two-headed weapon Matron Mother (1st House) mL 0 !g 2D4 5.0 avg 1 hit
bracers, iron arm Matron Mother (2nd House) mL 0 !mtnb 5 ac
whip, three-headed weapon Matron Mother (2nd House) mL 0 !g 1D9 5.0 avg -1 hit 2 dam
helmet, small head Matron Mother (3rd House) mL 0 !m 8 ac 2 int -3 dex
whip, four-headed weapon Matron Mother (3rd House) mL 0 !g 2D6 7.0 avg 2 hit -2 dam
hat, small bright green head Matron Mother (4th House) mL 0 !rests 6 ac 5% mvR +20 height
whip, five-headed weapon Matron Mother (4th House) mL 0 !g 3D4 7.5 avg 1 str -1 int
whip, six-headed weapon Matron Mother (4th House) mL 0 !g 4D4 10.0 avg 2 str
gauntlets, iron hand Weaponsmaster mL 0 !mtnb 5 ac 2 str
longsword, black weapon weaponsmaster mL 0 !mctn 2D7 8.0 avg
dagger, spider-shaped weapon Yochlol 20.0% mL 12 mtn! e! 5D5 15.0 avg 2 dam -2 dex

Maps:[]

Drow

The original Drow page from JediMUD help files c. 1993

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