Area Designer:[]
- Rorschach
Directions:[]
- 6s*2e*2s*4e*n*d*n*2d*w (Midgaard Temple)
Reset Time:[]
- 25 minutes (occupied)
Story/History:[]
- Recent exploration by dwarves in the tunnels southeast of Midgaard have caused a cave-in, and reports brought back from the site speak of a great underground city through the hole formed by the collapse. It seems there lives under the earth a race of dark elves, evil creatures who worship a great spider-like demon. Any information regarding the exact whereabouts of this city would be welcomed by King Welmar and the Mayor of Midgaard, as the existence of the city could pose a danger to Midgaard and the surrounding realms.
Mobs of Note:[]
- dracolich - (glowing suit of banded mail, halberd), drow cleric master - (silvery blue wand, four snake-headed whip), drow commoner - (commoner's longsword), drow mage master, (silvery blue wand, four snake-headed whip), drow mage noble, (two snake-headed whip), drow priestess, (three snake-headed whip), drow warrior, (noble's longsword), drow warrior master, (silvery blue wand, black longsword), drow weaponsmaster (black longsword, gauntlets), goblin slave, Matron Mother (1st House) - (small ruby ring, six snake-headed whip), Matron Mother (2nd House) - (iron bracers, four snake-headed whip), Matron Mother (3rd House) - (small helmet, five snake-headed whip), Matron Mother (4th House) - (bright green hat, five snake-headed whip), Yochlol - (spider shaped dagger)
General Zone Strategies:[]
- Watch for the death trap (the Sacrificial Pit) near the Altar in the Temple of Lloth. All the occupants are evil aggressive, so a protection from evil spell is advised.
- If you're running Drow SAC, be sure to junk the 1st Matron Mother's 6-snake-headed-whip (maxlim 1) as it will block your SAC ring load.
Equipment:[]
ITEM | TYPE | MOB | LOAD % | DISPLAY |
---|---|---|---|---|
glowing suit of banded mail | body | dracolich | mL 0 !mtrnb 21 ac 2 dex | |
long sword, noble | weapon | Drow mage | mL 0 !rests 1D10 5.5 avg 1 hit | |
silvery blue | owand | Drow master | mL 0 !twn 3 x lightning | |
small ruby ring | ring | Matron Mother (1st House) | mL 0 !rests -2 hit 15 hp six-headed whip blocks | |
whip, two-headed | weapon | Matron Mother (1st House) | mL 0 !g 2D4 5.0 avg 1 hit | |
bracers, iron | arm | Matron Mother (2nd House) | mL 0 !mtnb 5 ac | |
whip, three-headed | weapon | Matron Mother (2nd House) | mL 0 !g 1D9 5.0 avg -1 hit 2 dam | |
helmet, small | head | Matron Mother (3rd House) | mL 0 !m 8 ac 2 int -3 dex | |
whip, four-headed | weapon | Matron Mother (3rd House) | mL 0 !g 2D6 7.0 avg 2 hit -2 dam | |
hat, small bright green | head | Matron Mother (4th House) | mL 0 !rests 6 ac 5% mvR +20 height | |
whip, five-headed | weapon | Matron Mother (4th House) | mL 0 !g 3D4 7.5 avg 1 str -1 int | |
whip, six-headed | weapon | Matron Mother (4th House) | mL 0 !g 4D4 10.0 avg 2 str | |
gauntlets, iron | hand | Weaponsmaster | mL 0 !mtnb 5 ac 2 str | |
longsword, black | weapon | weaponsmaster | mL 0 !mctn 2D7 8.0 avg | |
dagger, spider-shaped | weapon | Yochlol | 20.0% | mL 12 mtn! e! 5D5 15.0 avg 2 dam -2 dex |