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Haon-dor

The forests of Haon-Dor shroud dark secrets of hidden realms.

Area Designer:[]

Quifael  (originally of DikuMUD) (modified by Derkhil of CircleMUD)

Directions:[]

4s14w (from Midgaard Temple)

Reset Time:[]

Light Haon-Dor: 15 minutes (occupied)
Dark Haon-Dor: 15 minutes (occupied)

Story/History:[]

West of Midgaard lies the sprawling forests of Dark and Light Haon-Dor. Home to many creatures, Dark Haon-Dor's pathways lead to many different places. Those who enter the forest must be cautious: it is easy to become lost underneath the trees, and when night falls, fell creatures stalk the hidden paths. 
The Dark Forest is a connector zone: Arachnos and Miden' Nir to the north, Goblinville to the southwest, Trials of Minos and the Sea of Dreams to the far southwest, the Underworld to the far south, and the Shadow Grove, Rift and High Tower of Sorcery to the northwest. 
The Light Forest is home to the Ranger Guildmaster Sashimi and John the Lumberjack.  If you get to the Hollow Tree, you've passed the Light Forest and entered the Dark Forest!

Mobs of Note:[]

huge green dragon - (iron crown, yellow potion), Sashimi - (Sashimi's fishing pole), a shargugh - (iron ring), tree - (scarlet and gold wool ), John the Lumberjack (lumberjack outfit)

The Shargugh[]

"He whistles, and a small, shaggy creature emerges from the bushes; Sigrid and Zinzinel recognize it as a shargugh, an entity which is responsible for the health of a wide stretch of forest, and which as the power to transport itself through living plants. The elf speaks with the shargugh, who turns and walks into a tree like a person entering a pool of water." -- AD&D Strays of Heaven RPG

General Zone Strategies:[]

Watch for wolves and wargs which are aggressive. The trees are hidden and glowing. Beware of the Green Dragon's ranged breath attack, as it travels several rooms from the Dragon's Lair!
The tree mobs load the scarlet and gold wool , a piece of the Ephod .
The small trail northeast of the Hollow Tree is a connector to the western-most portion of Miden' Nir, and the Druid in his cave, down from the Circle of Trees.

Equipment:[]

ITEM
TYPE
MOB
DISPLAY
pole, sashimi's fishing cane weapon Sashimi mL 0 !rests 6D3 12.0 avg 2 hit 2 dam
crown, iron head huge green dragon mL 5 !mtn 14 ac -2 hit -2 dam
scarlet and gold wool hand tree mL 5 !m !e 2 str 2 dex
branch, long grey weapon on ground mL 0 !rests 2D5 6.0 avg -2 hit
short sword weapon Edgar mL 0 !mc 1D6 3.5 avg
ring, iron ring Shargugh mL 0 !rests 2 ac 1 hit
branch, long grey light on ground mL 0 !rests
impenetrable darkness, fragment light Edgar mL 0 !rests blindsight assembly
yellow potion huge green dragon mL 0 !rests 1 x strength
1 x blindness

Maps:[]

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