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Zone Writer:Edit

Mahatma

Story/HistoryEdit

Rumors tell of a dark portal beneath a great spider out of the forests of Haon-Dor that leads to the plane known as Hell.  They also speak of great devils, mighty creatures who rule the plane, and objects of great wealth and power here.

Unfortunately, these rumors cannot be confirmed, as any who dare to enter this place never return...

Directions:Edit

nsn2sd2e (from Ki-Rin lair in Arachnos)

Mobs of Note:Edit

Asmodeus (Shroud of Patience), Orcus (Mallet of Orcus), TIAMAT (butterfly knife), Fallen Angel, Jezourobu, Ichthyoacouatl

General Zone Strategy:Edit

To get into Hell, you'll have to pass the Great Door, and the Empress of Arachnos at the base of the Web in Arachnos.

Summon in a picking thief to unlock the Great Door and optionally defeat the Empress (she doesn't block).

Blow the conch to summon Charon and his raft.  Be landed!  If you are flying, his proc will not initiate and you will stand beside him, bobbing on the Styx for all eternity.  Once landed and on your journey, "pay charon" to cross over. Beware the hidden nymphs as they remove all PC buffs.

Kill the Hell Guardian (he entropies) and all north (including the long path through the Leap of Faith) to the Base of the Sisyphus Hill. True TIAMAT is north.

Mirror your B30, and debuff TIAMAT.  Use naked M30s to mage debuff TIAMAT.  Ignore the other dragon heads.  Use a low ac W30 to take down TIAMAT.  It tosses and PROCS, so plan accordingly.  Sisyphus lurks in the room, so beware area spells to take the heads as Sisyphus tosses.

This zone resets occupied, so get out of there when done!

Up to the Sand Dunes, then continue north to the Moebius Strip. North to the Rift and on to the Second Triangle where you'll find the first of Asmodeus' lieutenants: Orcus.

Each successive lieutenant has about 2500 HP and some nifty secondary PROCs, like THOR! and FACQULAR! and toss.  Make your way n to Asmodeus.  Sometimes you can get a toss north from a mob!  They are not aggressive, so gatewalk away!

Asmodeus is aggro and has memory, but calmable, so plan accordingly.

Equipment:Edit

ITEM ZONE MOB MOB TYPE L ML CLASS TAGS AL AC AVG SAC ACM HIT DAM STR INT WIS DEX CON CHA MOV SS OTH HP MAN REGEN CONSTRUCTIBLE COMMENTS
Shroud of Patience Hell Asmodeus 2270 27 about L 0 8 1 1 5%
helm, ebon twisted horns Hell Asmodeus 2270 27 head L 21 !mctpjrb 20 1 1 10%
staff, infamous staff of Hell Asmodeus 2270 27 wand 0 0 0 5xsleep
hell stone Hell Jezourobu 2282 27 wand 0 0 0 1 x curse
longsword, blue Hell Asmodeus 2270 27 weapon 15 !mc e 4D5 12 2 2 20%
longsword, blue Hell Hell Guardian weapon 15 !mc e 4D5 12 2 2 20%
Mallet of Orcus Hell Orcus 2307 27 weapon L 15 !twpnj e! 5D5 15 5 2 3
knife, butterfly Hell TIAMAT weapon L 20 tn! n! 6D5 18 23 3 20

Maps:Edit

Hell

Dank's hand-drawn map of Hell, from an imm scout in 1995.